Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners
Fussy Frog, A Scratch Jr Coding Project For Complete Beginners

Fussy Frog, A Scratch Jr Coding Project For Complete Beginners

Regular price
$5.00
Sale price
$5.00

Note for Parents or Educators

I designed this project for beginner programmers 7-10 years.

It introduces nearly all of the Scratch Jr programming blocks, interface and paint editor in a fun and "hands-on" way as well as key CS concepts; parameters, sequencing, algorithms, parallel programming.

 As the “Paperless Educator” I have conducted coding workshops for fellow home educators since 2014. This Scratch Jr Fussy Frog Coding project has been thoroughly tested in a live workshop situation with children 7 -11 yrs, so you can be assured that they will gain real benefit from it and have fun.

 What You Will Need To Complete The Project:

To use this resource you will need to install the free Scratch Jr coding app on your

• IOS iPad/Phone device

• Chromebook

• Amazon Device or

• Android Tablet device.

 ⭐ What is included?

The resource contains QR codes and/or direct clickable links to 6 step by step child-safe videos hosted on Safe Search TV,

Safe Search does not allow any sidebars, clickable links or any other content to show to the student.

 The video tutorials provided cover the following skills:

 • Video 1

An introduction to the project and a sneak peek at the finished result!

 Video 2

Introduces the Scratch Jr Paint Editor and guides you as you create Fussy Frog’s

habitat, using vector shape tools.

 Video 3

We Introduce the main character Fussy Frog and start to make him move, jumping

from lilypad to lilypad! The

background was hand-drawn in the previous video so the programming to make Fussy

Frog Land accurately will be

unique. By trial and error and debugging your code the best parameters will be chosen

to achieve your objective.

 Video 4

We introduce speech and refine the motion of the main character.

 Video 5

Time to introduce some more characters! We explore triggering blooks, look blocks,

loops, and repeats, and the go-home

block

 Video 6

Time to explore the text tool and titles. We name the project and learn how to save

and share your finished project with

others.

You should be able to complete this project in 3 /4 40 minute Sessions, depending

on how many original ideas the student wishes to add to their project once they

understand the key programming skills introduced!

 Perfect for self-directed learning centers in the classroom or homeschool!

✅ ACTDIP004

✅ ACTDIP010 or

 USA: ISTE Standards 5D

✅ 6 step by step video tutorials to follow along with (QR Codes)

✅ Learning objectives & outcomes

✅ Detailed educators notes and project overview